South Park Stick of Truth Review Game Informer
Southward Park | |
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Developer(s) | Iguana Entertainment Appaloosa Interactive (PS) |
Publisher(s) | Acclamation Entertainment |
Producer(s) | David Dienstbier |
Designer(s) | Jeff Everett Neill Glancy |
Composer(s) | Darren Mitchell |
Platform(s) | Nintendo 64, Microsoft Windows, PlayStation |
Release | Nintendo 64
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Genre(s) | Starting time-person shooter |
Way(s) | Unmarried-player, multiplayer |
South Park is a offset-person shooter video game based on the American blithe sitcom of the aforementioned name. The game was adult by Iguana Entertainment and published past Acclamation Entertainment for the Nintendo 64 in 1998 for N America and in 1999 for Europe. It was later ported to Microsoft Windows and PlayStation (port developed by Appaloosa Interactive) in 1999 for the release year to coincide with the film Due south Park: Bigger, Longer & Uncut. A Game Boy Color version developed by Crawfish Interactive was in development, but it was eventually cancelled due to South Park creators Matt Stone and Trey Parker stating that the game would non be plumbing fixtures on the Game Boy Colour as that panel was marketed towards children. Withal, they did keep a few copies of the Game Male child Color version to commemorate what was originally started as the commencement Southward Park game.[v] While the Nintendo 64 version's reception was fairly lukewarm, the PC and PlayStation versions of Due south Park were panned by critics. A Dreamcast version was planned for a 2000 release, but was cancelled during development for unknown reasons. In 2018, a ROM image of the Game Boy Colour version was leaked online.[6]
Gameplay [edit]
South Park is a first-person shooter. The game's single-player mode places the thespian in control of ane of the 4 chief characters of South Park (Cartman, Kyle, Stan or Kenny). The player must defeat a variety of enemies using the various weapons constitute throughout each stage in order to accomplish the go out signal at the end.
In addition to completing levels, the player must also prevent big enemies in the phase (dubbed 'Tanks') from reaching the go out earlier they do. If they fail to exercise so, they will be forced to defend South Park from the 'Tanks' in a short minigame called the 'Penalization Round' later on the stage.
Multiplayer [edit]
In Head-to-Head mode, the players select a level, characters, and game style (time-limited, damage limited, or unending). The Microsoft Windows version allows for online head-to-head play.
In the PlayStation and Nintendo 64 versions, upon reaching select stages in single player manner, codes are revealed. These tin can so be input into the "Cheesy Poofs Decoder" to unlock additional characters for Head-to-Head play. All characters are unlocked in the Microsoft Windows version.
In the Nintendo 64 version, you tin choose between 20 characters and 17 multiplayer levels.
Premise [edit]
A mysterious comet is budgeted the earth, described past the opening narration as a force of concentrated evil that no force of good tin stand against. As it comes closer, S Park is aggress by enemies, including rabid mutant turkeys, deformed clones of the townsfolk, conflicting visitors, berserk robots, and sentient killer toys. Stan, Kyle, Cartman and Kenny hear almost the dangers from Chef, and have up arms to investigate their sources and defend the town.
Reception [edit]
Southward Park 's reception depended on the platform. Overall, the game was met with negative critical reception with the PC and PlayStation versions, while the Nintendo 64 version generally received mixed to positive reviews from critics. The PlayStation and PC versions received poor reception due to the bad graphics, poor visuals and bad voice interim. The Nintendo 64 version received the all-time reviews upon release. Aggregating review website GameRankings gave the Nintendo 64 version 67.11%,[vii] the PC version 51.72%[viii] and the PlayStation version 41.22%.[9]
Next Generation reviewed the PC version of the game, rating it three stars out of five, and stated: "one time the initial chuckles clothing off, whether in multiplayer or unmarried-player style, y'all're left with a first-person shooter much like whatsoever other, and in fact, non too-designed as most. It'south as fun as the show it'southward based on, only its appeal is merely as fleeting."[26]
GameSpot gave the PlayStation version a 1.4/x, stating: "South Park is definitely one of those games that is bound to come up when you first thinking about the worst game yous've ever played."[22] IGN called the PlayStation version "frustrating" due to poor graphics, repetition of the vox acting, and lack of play value for the caput-to-head fashion.[25] GameSpot stated of the PC version: "A practiced license and good graphics aren't enough."[21] The vox acting, done past the original voice actors, was criticized for being repetitive, isolated, and quondam.[25] [21] The weapons of the game were too criticized for being unprofessional.[22] [25]
Despite the negative reception from the Windows and PlayStation versions, the Nintendo 64 version was praised for its 3D graphics and storyline, with IGN calling the game "but equally funny as the Comedy Central series."[23] GameSpot stated in the Nintendo 64 version that the level design was "actually non very skillful on its ain, but given the license, it at to the lowest degree makes sense."[20]
Cancelled Game Boy Color port [edit]
A version of the game was besides in evolution for the Game Boy Colour by Crawfish Interactive. All the same, it was cancelled due to Matt Rock and Trey Parker stating that the Game Male child Color was marketed towards children and therefore South Park would not be fitting on that panel. The one epitome version of the game is said to belong to Matt and Trey. The game'southward source lawmaking and frameworks were reused in other Game Boy Color games later in the twelvemonth. On Baronial 6th 2018, the game was found by a person on the Cyberspace contacting the crew developers.[30] The game's assets were reused for the game Maya the Bee & Her Friends in Europe and The New Adventures of Mary Kate & Ashley in the US.
Sequel [edit]
A spiritual sequel in the style of a sandbox action-adventure game was in development for the PlayStation two, GameCube and Xbox, but was not finished. Lilliputian was known about the game until a build was establish on an Xbox development kit, but only video footage of the beta build has been released to the public. The footage appears to showcase the PlayStation 2 version, due to the visual push displays used in the game. A cutscene from the game was fifty-fifty leaked on YouTube showing Cartman in a mental hospital.[31]
References [edit]
- ^ "Acclaim Ships Due south Park-tm Dec 21 for the Nintendo 64; Highest-rated Cable Serial On Comedy Central-tm arrives On N64 for the Holidays". Business Wire. November xix, 1998. Archived from the original on March 13, 2016. Retrieved August ane, 2021 – via The Free Dictionary.
- ^ Cove, Glen (November 19, 1998). "South Park Ship Date". Archived from the original on Baronial 26, 2004.
- ^ Cove, Glen (Feb 24, 1999). "South Park PC". Archived from the original on August 26, 2004.
- ^ Cove, Glen (September 30, 1999). "Southward Park PlayStation Ships". Archived from the original on August 26, 2004.
- ^ "South Park [Unreleased]". Unseen 64.net. 5 April 2008. Retrieved 2008-07-08 .
- ^ "Southward Park (found Game Boy Colour game; 1998) - The Lost Media Wiki". lostmediawiki.com.
- ^ a b "South Park (N64)". GameRankings. Archived from the original on 2004-01-15. Retrieved 2012-09-27 .
- ^ a b "Due south Park (PC)". GameRankings. Archived from the original on 2004-11-25. Retrieved 2012-09-27 .
- ^ a b "Southward Park for PlayStation". GameRankings.
- ^ Penniment, Brad. "South Park (PC) - Overview". AllGame. Retrieved 2012-09-27 .
- ^ Marriott, Scott Alan. "South Park (N64) - Review". Allgame. Retrieved 2012-09-27 .
- ^ Baker, Christopher Michael. "Due south Park (PS) - Review". Allgame. Retrieved 2012-09-27 .
- ^ Edge staff (February 1999). "S Park (N64)". Border. No. 68.
- ^ "South Park - Nintendo 64". Game Informer. January 1999. pp. 34–35. Archived from the original on 2000-10-26. Retrieved 2012-09-27 .
- ^ "Game Informer Magazine - Reviews (N64)". Game Informer. Archived from the original on 2000-10-xvi. Retrieved 2012-09-27 .
- ^ The Burn Out. "South Park Review for PlayStation". GamePro. Archived from the original on 2005-02-12. Retrieved 2012-09-27 .
- ^ Elektro, Dan. "South Park Review for N64". GamePro. Archived from the original on 2005-11-xx. Retrieved 2012-09-27 .
- ^ Knibbe, Willem. "South Park Review for PC". GamePro. Archived from the original on 2005-02-09. Retrieved 2012-09-27 .
- ^ Colin (1999-01-01). "Due south Park Review". Game Revolution. Retrieved 2012-09-27 .
- ^ a b Gerstmann, Jeff (1998-12-28). "South Park Review for Nintendo 64". GameSpot . Retrieved 2013-x-twenty .
- ^ a b c Kasavin, Greg (1999-03-11). "South Park Review for PC". GameSpot . Retrieved 2013-10-20 .
- ^ a b c Gerstmann, Jeff (1999-10-fifteen). "South Park Review for PlayStation". GameSpot . Retrieved 2013-ten-20 .
- ^ a b Schneider, Peer (1999-01-12). "South Park (N64)". IGN.
- ^ Blevins, Tal (1999-03-xiii). "South Park (PC)". IGN.
- ^ a b c d Austin, Dean (1999-10-20). "South Park (PS)". IGN.
- ^ a b "Finals". Next Generation. No. 51. Imagine Media. March 1999. pp. 84–85. Retrieved 2019-10-08 .
- ^ "South Park". Nintendo Ability. 116. January 1999.
- ^ "Southward Park". PC Gamer. June 1999. Archived from the original on 2000-03-06. Retrieved 2014-xi-28 .
- ^ Osborn, Chuck (May 1999). "South Park". PC Accelerator. Vol. two, no. 9. Imagine Media. p. 81.
- ^ "South Park [GBC - Cancelled] - Unseen64". Unseen64: Beta, Cancelled & Unseen Videogames!. 2008-04-05. Retrieved 2021-03-24 .
- ^ Crawley, Dan (2015-09-30). "The inside story of the long-lost South Park game". VentureBeat. Archived from the original on 2018-09-09. Retrieved 2017-01-02 .
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Source: https://en.wikipedia.org/wiki/South_Park_%28video_game%29
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